The Psychology of Online Sociability

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The Psychology of Online Sociability

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dc.contributor.author Clemmensen, Torkil en_US
dc.date.accessioned 2009-02-04T10:23:42Z
dc.date.available 2009-02-04T10:23:42Z
dc.date.issued 2006-03-17T00:00:00Z en_US
dc.identifier.uri http://hdl.handle.net/10398/6440
dc.description.abstract In this chapter, I will review current approaches to online sociability and present and exemplify a psychological theory, the Social Reality theory, of online sociability. By analyzing sociability in a virtual world based university course, I will present and analyze examples on how to understand the students’ design of the conditions for sociability as communication about cultural symbols, such as avatars and virtual landscapes, and the social reality of perceived groups of people. The analysis results will be used to illustrate different kinds of online sociability: superficial, convivial, and negative sociability. The chapter suggests solutions and recommendations to designers and researchers with a focus on online communities and networked communication. en_US
dc.format.extent 30 s. en_US
dc.language eng en_US
dc.relation.ispartofseries Working paper;2006-007 en_US
dc.title The Psychology of Online Sociability en_US
dc.type wp en_US
dc.accessionstatus modt06mar16 mielmo en_US
dc.contributor.corporation Copenhagen Business School. CBS en_US
dc.contributor.department Institut for Informatik en_US
dc.contributor.departmentshort INF en_US
dc.contributor.departmentuk Department of Informatics en_US
dc.contributor.departmentukshort INF en_US
dc.idnumber x656516967 en_US
dc.publisher.city København en_US
dc.publisher.year 2006 en_US
dc.title.subtitle Theory and Examples en_US


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